TIE Interceptor

August 1998

The only Bryce render I have. It was made using a TIE Interceptor modelled in trueSpace. I could not figure out how to make the surfaces smooth in Bryce, so the model is clearly polygonal. At the time I thought Bryce was really good for terrains but now LightWave 7 can do the same thing.

TIE Interceptor

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Production Info

RendererBryce 2
ComputerFyragul
Render timeMore than 3 hours
Original resolution1024 x 768

About Peter Yu I am a research and development professional with expertise in the areas of image processing, remote sensing and computer vision. I received BASc and MASc degrees in Systems Design Engineering at the University of Waterloo. My working experience covers industries ranging from district energy to medical imaging to cinematic visual effects. I like to dabble in 3D artwork, I enjoy cycling recreationally and I am interested in sustainable technology. More about me...

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